1.1.0 - HUUUUUUUGE Fix


NON-MAP RELATED

Fixed Lighting on newer GZDoom versions

Finally fixed food hitboxes

Updated manuals + changed format to PDF

Fixed off center binoculars sprite

MAP01

Fixed Light Textures

Tweaked Storage room entrance to look less deadly

MAP02

Made the glass breaking sound inside the shop less obnoxious

Fixed sidewalk texture alignment

Fixed sewer texture alignment

Fixed light alignment

Fixed shop door texture

Fixed ceiling texture inside neighbor's apartment

Attempted to fix bridge texture alignment

Finally made the plains area look better + masked off invisible walls using a fence texture

MAP03

Updated terrain textures in some places

Fixed texture alignment

MAP04

Changed sewer easter egg + added a cool sound to it

Fixed steam pipe effect

Optimized the cinema a bit (removed a couple of chairs)

Fixed cinema floor textures

Fixed a lot of texture alignment issues

Smoothed out brightness transition inside apartment

Changed terrain texture in cracktown to the more recent one

Changed terrain textures in out of bounds areas

Fixed "smile, you're on camera" sign placement

MAP05

Tweaked the spongebob rock bottom-looking sand texture slope to look more like an actual cliff

Fixed metro tunnels so that they have a much less obvious cutout

Fixed lighting inside metro tunnels

MAP06

Changed wall textures on river

MAP07

Fixed vent texture alignment

MAP08

Added a textured indicator on an invisible wall

TITLEMAP

Texture alignment fixes

CREDITS

Updated credits texture

Files

MooM Eternal: Definitive Edition v1.1.0 149 MB
14 days ago

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